Mas allá de la Producción Virtual: Técnicas y Creatividad 👈 TALLER GRATUITO Mas allá de la Producción Virtual: Técnicas y Creatividad 👈 TALLER GRATUITO

Environment Artists (Mid/Senior) – Gran Canaria

Web Platige Image

Post-production and animation company

Platige Image is on the lookout for talented Environment Artists at different levels of experience—Mid and Senior level—to help bring our VFX projects to life in a highly believable way. If you are skilled in creating 3D environments and assets with a keen eye for detail, and you thrive in a collaborative environment, we want to hear from you. Below are the details of what we’re looking for at each level. 

The project is planned to start in January and we are looking for candidates located in or willing to relocate to Gran Canaria as well as cooperate on a B2B contract. 

 

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Mid-level Environment Artist

 

Daily Responsibilities:

  • Create high and low-poly 3D objects and 3D environments.
  • Develop high-quality assets in collaboration with other artists within the studio.
  • Understand the project design documents to accurately capture the environments, objectives, atmospheres, story, and style of the project.
  • Interpret visual references and align with the art direction.
  • Maintain the production pipeline and meet project deadlines.
  • Solve everyday problems and adapt to the evolving needs of the project.

 

Required Skills & Experience:

  • Minimum of 3 years of professional experience in the CG or game industry.
  • Strong skills in Maya, Substance Painter/Mari, and Arnold.
  • Excellent knowledge of composition, color theory, lighting, and procedurally generated content.
  • High creativity with an excellent eye for detail, scale, and architecture.
  • Strong communication skills and the ability to work effectively within a team.

 

Additionally Scored:

  • Deep understanding of all aspects of the 3D and VFX pipeline.
  • Familiarity with Speedtree, Gaea/World Machine, Houdini, ZBrush, Quixel, Marvelous Design, and 3D scanning techniques.

 

 

Senior Environment Artist

 

Daily Responsibilities:

  • Create high and low-poly 3D objects and 3D environments.
  • Produce high-quality assets in collaboration with other artists within the studio.
  • Understand the project design documents to capture the environments, objectives, atmospheres, story, and style of the project.
  • Interpret visual references and adhere to the art direction.
  • Maintain the production pipeline and ensure timely delivery of work.
  • Solve complex problems and provide innovative solutions as needed.

 

Required Skills & Experience:

  • At least 5 years of experience in the CG or game industry.
  • Excellent proficiency in Maya, Substance Painter/Mari, and Arnold.
  • Strong skills in assembling and managing large scene files, with a deep understanding of proper world scale and architectural design.
  • Advanced knowledge of composition, color theory, lighting, and procedurally generated content.
  • Ability to work independently, with strong self-criticism and the ability to evaluate the final look of the project.
  • High creativity with an excellent eye for detail.
  • Strong communication skills and the ability to work collaboratively within a team.

 

Additionally Scored:

  • Comprehensive understanding of all aspects of the 3D and VFX pipeline.
  • Knowledge of Speedtree, Gaea/World Machine, Houdini,ZBrush, Quixel, Marvelous Design, and 3D scanning techniques.

 

If you’re passionate about VFX and excited to contribute to a dynamic team, apply now!  Please note: Candidates for this position should include a demo reel or portfolio in their application.

To apply, please use the following link:
https://tomhrm.app/ats/platige-image/xln8aR/jobs/en/23/form?utm_ref=2eeb4e8ec17295e85a402421476d7a86&utm_source=40

Por favor, para solicitar este trabajo visita tomhrm.app.